Thursday, November 18, 2010

Who destroyed Epic Records - Music

LOS ANGELES (Hollywood Reporter) - It started out like any label showcase at October's CMJ, the five-night music conference that's been held every year since 1980. The event draws hundreds of industry professionals, influencers, fans and upstart bands to New York City's clubs, all looking to find -- or become -- the next big thing.
A few dozen T-shirt-and-jeans-clad college reps gathered on the Bowery, next to the space that used to house legendary punk club CBGB.
Augustana, the latest pop-rock priority on Epic Records, prepared to take the stage. The San Diego-based five-piece, which had achieved a modicum of success with its 2008 album "Can't Love, Can't Hurt," had a lot riding on this performance -- and so did the label.
Epic has had declining sales and a dearth of hits at a moment when the entire industry is struggling to adapt to a new model -- one in which monetizing physical product is secondary to marketing and branding.
The 57-year-old label was fighting for its life. It was a long way from the Sony-owned company's heyday in the '80s and '90s, when such artists as Michael Jackson, George Michael, Pearl Jam and Rage Against the Machine were racking up combined sales in the hundreds of millions worldwide.
Epic's current roster still features a superstar or two (namely Shakira), but they're far outnumbered by developing acts like Augustana, who knew this performance was crucial as an opportunity to motivate the people who would be representing their new music to radio, retail, press and the online world.
One song in, singer Dan Layus' microphone experienced some feedback -- a technical glitch about as common as a guitarist breaking a string. But what happened next was anything but.
According to eyewitnesses in the crowd, Epic Records president Amanda Ghost, 36, a career songwriter who had held the top spot at the label for 20 months, stepped onto the stage, grabbed the microphone and, with her native North London accent, spoke her mind.
Among a string of expletives, said a source, "she was screaming: 'Who booked this fucking place? It sounds like shit! We don't treat our artists this way at Epic. I'm not letting them play another minute!' " -- and pulled the plug on the show. "The room just got silent."
Six days later, a memo issued by Sony Music Label Group chairman Rob Stringer -- brother of Howard, CEO of Sony Entertainment -- announced that Ghost would be leaving the company at year's end.
"Amanda has been an important creative force at Epic in the past two years," it read. "In returning to the natural focus of her artistic career, I look forward to us working together in the future."
For a woman who had a penchant for profanity and a reputation for unpredictable, sometimes violent outbursts, it was a surprisingly quiet firing -- and with it, the latest trial in unconventional management was over.
The result? Sad and seemingly conclusive: that Epic Records most likely will become an imprint of Sony Music's flagship label Columbia. If so, departments will likely be forced to merge, its artist roster cut by two-thirds along with the president position.
"I owe the people at Epic, some who've worked for me for many years, to get it right," said Stringer. "I have a responsibility to balance the ship, so we're going to sit down, not make any rash decisions, shore up the roster and hopefully make some progress in the next six months. ... It would be wonderful to start again, but I have a responsibility to the artists to do the right thing, and I'm really going to try."
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Analysis: Rural youth offer next frontier for China Web darlings - Game Shows

SHANGHAI (Reuters) - Chinese Internet giants such as Tencent and Baidu are looking to cyber-savvy but cash-poor rural youth in China's smaller cities as the next frontier to keep up their explosive growth.
Compared with Japan and South Korea, two of Asia's most wired countries with more than 70 percent Internet penetration, China has a modest national penetration rate of 30 percent, despite its status as the world's biggest Internet market with 420 million users.
Internet use is particularly low, around 20-40 percent, in the country's populous but relatively low-income central and western provinces such as Henan, Sichuan and Hubei, where analysts see the biggest chances for huge growth.
Companies such as Tencent, Baidu and Perfect World, whose products use less bandwidth and cater to simpler tastes of users in smaller markets, could be best placed to cash in on the spread of Internet access to those areas, analysts said.
"If you look at absolute dollars (current Internet revenue) is coming from coastal cities," said Jin Yoon, a Hong Kong based analyst with Nomura. "But if you look at central and western China ... that's where the growth is coming from."
Official data show about 30 percent of China's current Internet users, or about 126 million, live in rural areas, or about half the penetration rates for big cities including Shanghai.
In the third quarter, China's Internet economy was worth 41.4 billion yuan ($6.2 billion), a third of which was e-commerce, data from iResearch shows.
Lower incomes aside, another major factor limiting Internet growth in the countryside is less developed telecommunications, with broadband relatively scarce.
That could start to change, however, as China promotes a "triple play" project starting in 2013, aimed at delivering TV, telephone and Internet networks over sophisticated broadband networks to reach more homes faster.
"Once the infrastructure is in place, we will see competition in broadband heat up," said Mirae Asset analyst Eric Wen.
GETTING CONNECTED
Niki Xie, 22, a migrant to Shanghai from interior Hubei province, is typical of the youth that China's Internet titans would like to tap.
Having recently lost her sales job, she sat at an Internet bar on a recent afternoon, idling away her time by playing Tian Long Ba Bu, a hit game from Changyou, for up to eight hours a day.
"I have nothing to do, so I spend my time online and playing my boyfriend's character," said Xie, navigating her purple clad avatar onto a fluffy white rabbit.
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